I’d gladly pay $20 on itch.io for a prop generator based on Dust3D
I thought about something like this before, maybe introduce lua language to Dust3D such as lua as redis. And the lua language expose some parameters which can be adjust on the UI.
The main task for the lua, is to generate nodes according to the parameters specified by user. Each part can have separate lua instance.
The final mesh is been generated by collect all the lua generated nodes of all the parts, and generate the final mesh.